The application uses a Feedback Delay Network (FDN) to create early reflections and a diffuse echo field.
It is possible to create slap, flutter and clean echos by selecting appropriate values for the echo delay and gain.
- Dry/Wet [%]:
Mix between clean and reverb signal.
- Output Gain [dB]:
Sets the gain level for the output signal.
- t60(DC) [ms]:
Defines the decay time to -60dB for the low frequency part of the signal.
- t60(fs/2) [ms]:
Defines the decay time to -60dB for the high frequency part of the signal.
- Echo delay [ms]:
Sets the delay for the early reflections.
- Gain [%]:
Defines the amplitude of the early reflections.